In the bustling streets of Bangladesh, in the warm month of June 2021, I offer my freelance service to help bring your 3D models to life. With just one hour of my time, spread out over four days, I will meticulously retopologize your high-poly models and unwrap them with the best UV map possible.
Imagine having a 3D model that is high in detail but difficult to work with due to its dense mesh and noisy polygons. That’s where I come in. By optimizing the geometry of your model through retopology, I will create a clean and quad-based mesh topology that is perfect for animation or game development. No more struggling with asymmetries or textures that just won’t align – I will ensure that your model is ready for whatever creative project you have in mind.
My services include cleaning up the geometry of your model, retopologizing characters with quadratic polygons, and reducing the poly count to make your model more efficient. Whether you need a high-poly model retopologized or game assets optimized, I am here to help. And when it comes to unwrapping the UV map, rest assured that I will do so without any overlapping, ensuring that every texture pixel is utilized to its fullest potential.
I take pride in my work and strive to deliver results that exceed your expectations. Before placing an order, feel free to reach out to me so we can discuss your specific needs and adjust pricing accordingly. While the delivery time is estimated at four days, I am always willing to work with your timeline to ensure a quick turnaround without compromising on quality.
So if you’re looking to breathe new life into your 3D models, whether for character modeling or any other creative endeavor, look no further. Trust in my expertise and dedication to bring your vision to reality. Contact me today and let’s embark on this exciting journey together.
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